And for extra irony, the "Simpsons did it!" episode came out just the previous year one must wonder if the producers of the two shows planned this out for the timing to be so perfect.
The really funny part is that the South Park episode came in March 2003 Hit & Run came out in September. Remember the South Park gag "Simpsons did it!" By the time you get to the game's final levels it turns out the plot is remarkably similar to an episode of South Park, namely that Earth is being recorded by aliens to sell as a reality show to the galaxy.Combine it with another Good Bad Bug that makes characters lose collision, and that gives the quickest note as of January 2020 speedrun strategy for getting enough coins to get everything in a completionist run of the game, which is helpful thanks to how expensive some of the collectables can get in later levels. One mission in Level 6 is located close to four boxes and two machines, so it's possible to use it to grind on money to get all the vehicles and costumes faster. This can be worked around by kicking them only twice and then reloading the mission, since the game does not save whether boxes and machines are simply damaged, and they still release coins if they are hit but not destroyed. Buzz Cola boxes and vending machines are permanently gone for that save file once they are destroyed, meaning that their high coin payout is meant to only be grabbed once.Unlike getting them run over by cars of any sort though, it's possible to have the said wasp cameras instead, shoot at any notable character (player or NPC) who happens to be driving a car for you, making them fly out of the car, but still having their supposed person inside driving it (thus their voice clips when driving and/or entering the car from their side will still play like normal). It's also possible for the wasp cameras to accidentally shoot at any NPC's akin to them getting run over by cars, they'll get sent flying in the usual "flailing around" state just like when you attack them yourself.Here's even another vehicle-based example. Imagine this when it can even be applied to hitting a random object for coins and/or a pedestrian ( as shown here ). The physics of this game can be either downright insane or completely random.